WEAPONFILE\displayName\S12\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\s12_mp\maxAmmo\80\startAmmo\40\clipName\s12_mp\clipSize\10\shotCount\8\dropAmmoMin\1\dropAmmoMax\10\reloadAmmoAdd\10\reloadStartAdd\0\damage\30\minDamage\6\meleeDamage\135\maxDamageRange\150\minDamageRange\600\playerDamage\30\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.128\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\3.05\reloadEmptyTime\3.7\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.3\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0.55\dropTime\0.65\raiseTime\0.65\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.65\emptyDropTime\0.25\emptyRaiseTime\0.75\sprintInTime\0.25\sprintLoopTime\0.75\sprintOutTime\0.25\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\vm_t6_s12\gunModel2\vm_t6_s12_camo01\gunModel3\vm_t6_s12_camo02\gunModel4\vm_t6_s12_camo03\gunModel5\vm_t6_s12_camo04\gunModel6\vm_t6_s12_camo05\gunModel7\vm_t6_s12_camo06\gunModel8\vm_t6_s12_camo07\gunModel9\vm_t6_s12_camo08\gunModel10\vm_t6_s12_camo09\gunModel11\vm_t6_s12_camo10\gunModel12\vm_t6_s12_camo11\gunModel13\vm_t6_s12_camo12\gunModel14\vm_t6_s12_camo13\gunModel15\vm_t6_s12_camo14\gunModel16\vm_t6_s12_camo15\handModel\viewmodel_base_viewhands\worldModel\wm_t6_s12\worldModel2\wm_t6_s12_camo01\worldModel3\wm_t6_s12_camo02\worldModel4\wm_t6_s12_camo03\worldModel5\wm_t6_s12_camo04\worldModel6\wm_t6_s12_camo05\worldModel7\wm_t6_s12_camo06\worldModel8\wm_t6_s12_camo07\worldModel9\wm_t6_s12_camo08\worldModel10\wm_t6_s12_camo09\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\vm_t6_s12_idle\emptyIdleAnim\\fireAnim\vm_t6_s12_fire\lastShotAnim\vm_t6_s12_fire_lastshot\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\vm_t6_s12_reload\reloadEmptyAnim\vm_t6_s12_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\vm_t6_s12_raise\dropAnim\vm_t6_s12_drop\firstRaiseAnim\vm_t6_s12_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\vm_t6_s12_raise_quick\quickDropAnim\vm_t6_s12_drop_quick\emptyRaiseAnim\vm_t6_s12_raise\emptyDropAnim\vm_t6_s12_drop\sprintInAnim\vm_t6_s12_sprint_in\sprintLoopAnim\vm_t6_s12_sprint_loop\sprintOutAnim\vm_t6_s12_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\vm_t6_s12_ads_fire\adsLastShotAnim\vm_t6_s12_ads_fire_lastshot\adsRechamberAnim\\adsUpAnim\vm_t6_s12_ads_up\adsDownAnim\vm_t6_s12_ads_down\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\t6_s12_fire_npc\fireSoundPlayer\t6_s12_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\t6_s12_reload_npc\reloadSoundPlayer\\reloadEmptySound\t6_s12_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_t6_s12\killIcon\hud_t6_s12\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\10\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
t6_s12_futz t6_s12_futz
t6_s12_mag_in t6_s12_mag_in
t6_s12_mag_out t6_s12_mag_out
t6_s12_pull t6_s12_pull
t6_s12_release t6_s12_release