WEAPONFILE\displayName\WEAPON_AUG\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\mg\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.15\ammoName\5.56  45 mm NATO (belt)\maxAmmo\350\startAmmo\150\clipName\aug_mp\clipSize\42\shotCount\1\dropAmmoMin\1\dropAmmoMax\50\reloadAmmoAdd\0\reloadStartAdd\0\damage\40\minDamage\40\meleeDamage\135\maxDamageRange\1500\minDamageRange\2000\playerDamage\100\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.07\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\3.4\reloadEmptyTime\4.2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.4\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.55\raiseTime\0.66\altDropTime\0.625\altRaiseTime\0.66\quickDropTime\0.325\quickRaiseTime\0.66\firstRaiseTime\0.5\emptyDropTime\0.45\emptyRaiseTime\0.66\sprintInTime\0.3\sprintLoopTime\1.43\sprintOutTime\0.4\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.15\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\8\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadFireAdd\0.5\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\-30\hipViewKickPitchMax\40\hipViewKickYawMin\40\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\30\adsViewKickPitchMax\40\adsViewKickYawMin\40\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1500\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1.05\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.14\adsSwayVertScale\0.25\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_aug\gunModel2\viewmodel_m249_mp_brock\gunModel3\viewmodel_m249_mp_bshdwl\gunModel4\viewmodel_m249_mp_bwmrpt\gunModel5\viewmodel_m249_mp_cmdtgr\gunModel6\viewmodel_m249_mp_stagger\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_aug\worldModel2\weapon_saw_mp_brock\worldModel3\weapon_saw_mp_bshdwl\worldModel4\weapon_saw_mp_bwmrpt\worldModel5\weapon_saw_mp_cmdtgr\worldModel6\weapon_saw_mp_stagger\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_aug_idle\emptyIdleAnim\viewmodel_aug_idle\fireAnim\viewmodel_aug_fire\lastShotAnim\viewmodel_aug_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_aug_reload\reloadEmptyAnim\viewmodel_aug_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_aug_pullout\dropAnim\viewmodel_aug_putaway\firstRaiseAnim\viewmodel_aug_pullout\altRaiseAnim\viewmodel_aug_pullout\altDropAnim\viewmodel_aug_putaway\quickRaiseAnim\viewmodel_aug_pullout\quickDropAnim\viewmodel_aug_putaway\emptyRaiseAnim\viewmodel_aug_pullout\emptyDropAnim\viewmodel_aug_putaway\sprintInAnim\viewmodel_aug_sprint_in\sprintLoopAnim\viewmodel_aug_sprint_loop\sprintOutAnim\viewmodel_aug_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_aug_ads_fire\adsLastShotAnim\viewmodel_aug_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_aug_ads_up\adsDownAnim\viewmodel_aug_ads_down\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_aug_fire_npc\fireSoundPlayer\weap_aug_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_skorpion_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_aug_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_aug_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_aug\killIcon\hud_icon_aug\dpadIcon\\ammoCounterIcon\hud_icon_aug\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\10\hideTags\\notetrackSoundMap\weap_aug_clipout weap_aug_clipout_plr
weap_aug_clipin weap_aug_clipin_plr
melee_knife_stab melee_knife_stab