WEAPONFILE\weaponType\projectile\weaponClass\rocketlauncher\impactType\bullet_large\guidedMissileType\None\inventoryType\primary\maxSteeringAccel\3000\displayName\WEAPON_AK47\AIOverlayDescription\\modeName\\playerAnimType\none\gunModel\viewmodel_ak47_mp\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\isHandModelOverridable\1\idleAnim\viewmodel_ak47_idle\emptyIdleAnim\\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_ak47_reload\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\altRaiseAnim\viewmodel_ak47_pullout\altDropAnim\viewmodel_ak47_putaway\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ADS_up\adsDownAnim\viewmodel_ak47_ADS_down\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\30\meleeDamage\100\fireDelay\0\meleeDelay\0.13\meleeChargeDelay\0.16\fireTime\0.085\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\2.5\reloadShowRocketTime\0\reloadAddTime\1.5\dropTime\0.6\raiseTime\0.95\altDropTime\0\altRaiseTime\0.35\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.5\emptyDropTime\0.6\emptyRaiseTime\0.95\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.25\adsTransOutTime\0.25\adsZoomFov\50\adsZoomGunFov\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\320\adsOverlayHeight\240\adsBobFactor\1\adsViewBobMult\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\25\hipIdleAmount\80\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\8\gunMaxYaw\24\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.45\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\60\adsViewKickYawMax\-60\adsViewKickCenterSpeed\1500\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\60\hipViewKickYawMax\-60\hipViewKickCenterSpeed\2000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.14\adsSwayVertScale\0.25\hudIcon\hud_icon_ak47\killIcon\hud_icon_ak47\dpadIcon\\ammoCounterIcon\hud_icon_ak47\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\worldModel\weapon_ak47\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\rocketModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\ammoName\7.62  39 mm\maxAmmo\180\startAmmo\90\clipName\ak47_mp\clipSize\30\dropAmmoMin\1\dropAmmoMax\29\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\shellEjectEffect\fx/shellejects/rifle_view.efx\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\fx/shellejects/rifle.efx\pickupSoundPlayer\fx/shellejects/rifle.efx\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\32\reticleSideSize\8\reticleMinOfs\5\enemyCrosshairRange\0\crosshairColorChange\1\altWeapon\\boltAction\0\aimDownSight\1\rechamberWhileAds\1\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\0\proneRotR\-300\posMoveRate\6\posProneMoveRate\10\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\10\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\explosionRadius\300\explosionInnerDamage\10\explosionOuterDamage\10\damageConeAngle\180\projectileSpeed\10000\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\30\projectileModel\weapon_bullet_02\projExplosionType\none\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\1\destabilizeDistance\30000\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelRockBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\parallelAsphaltBounce\0.5\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularRockBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\15\requireLockonToFire\0\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab